![]() Screenshots of vehicles are almost always Optimore's. We decided against including a laptime metric for two main reasons: one, the tracklist in this game is diverse enough that no single track can be truly representative of the rest, and two, collecting lap time data is extremely-time intensive and difficult (as you have to drive each car at near-optimal speed for the lap times to be meaningful). While these strips may not be fully built to scale, this still provides a useful metric for comparison within the game itself. ![]() Dragstrips used were the Gardemoen Drag ('400m') and Gardemoen Drag Long ('1000m') tracks available in The Very TrackPack. Every car was launched in first gear at full throttle with no manual shifts, and were given 3 runs, with the best time of the three selected. In addition, our data tracks whether the vehicle's top speed is limited by its transmission or its engine power.įor the Dragstrip testing, every car was modified to base weight and full upgrades, using the Automatic transmission option, with traction control turned off. We used the Gardemoen and Talledega Raceway tracks from The Very TrackPack workshop addon to measure the absolute top speed (as vanilla tracks are not ideal for going in a straight line for a long time). Top Speed was measured with the car set to base weight and full upgrades, and tuned to have the longest possible gearbox. the Hearse, whose stock bumpers weigh nothing). the Starbeast, with a 90 kg front bumper) and vehicles with light or no stock bumpers (i.e. On average, a 'standard' armor setup for a vehicle (stock bumpers and the full roll cage, which is what the majority of vehicles have installed by default) adds between 90 and 100 kilograms, with exceptions being vehicles with heavy stock bumpers (i.e. The listed Weight of each vehicle is the base weight, with no armor. New DLC and tournament vehicles will be added as soon as possible, but be aware that statistical data and especially driver's notes will take a while to fully implement after release. This guide is a perpetual work-in-progress and entries will be added and revised by their contributors essentially at random.
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